Saturday, November 6, 2010

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The pacific

It was inevitable after the popular and critical success of their 2001 World War II miniseries "Band of Brothers," which told the story of the drive to conquer Hitler and Mussolini, that executive producers Tom Hanks and Steven Spielberg would return to finish the job. “The Pacific,” which tells the story of the war against Japan, is here -- it begins Sunday on HBO -- and is its forerunner's equal in emotive strength, weird poetry and technical bravura; it is also, if memory of the first series serves, an even more brutal and unnerving experience, appropriate to a war fought in tropical extremes against an enemy for whom surrender was not an option.

I'll say now, before I get down to picking its nits -- it has a few, and most might be predicted from the Spielberg oeuvre -- that it's a splendid production, absolutely worth watching in its 10-hour entirety. It is full of remarkable things, from the measured, modulated performances of its large cast of stars and supporting players -- universally excellent and life-sized, even when a speech or moment invites overplaying -- to the clamorous staging and brilliant editing of the battle scenes, so awash in chaos, so seemingly random in their progress, that it's difficult to work out how any of it was accomplished.

There is perhaps too much of the stuttering shutter-speed effect, familiar from "Saving Private Ryan," that has come to stand for action too quick to comprehend, but it does its job.

And while I object in general to slow-motion death scenes -- it is especially jarring in a film that strives so mightily for veracity -- the series' one instance does merit the effect.

Based largely on two first-person accounts -- "Helmet for My Pillow" by Robert Leckie (played here by James Badge Dale) and "With the Old Breed: At Peleliu and Okinawa" by Eugene Sledge ( Joseph Mazzello), with Medal of Honor-winner John Basilone (Jon Seda) as the third dramatic anchor -- the series presents only a slice of the war, following the 1st Marine Division through battles on Guadalcanal, Peleliu, Okinawa, Cape Gloucester and, briefly, Iwo Jima; for tonal variation and audience relief, there are also excursions to Melbourne, Australia, for R&R, and back to America, as Basilone is sent around the country selling war bonds.

The series begins with a stateside preamble, and ends with an episode set entirely after the war, as the survivors attempt to come back into the world.

                                                                                  

Game for cold war

For months, Call of Duty: Black Ops has been preordained as a best seller, with GameStop saying in October that it was poised to break preorder records. Now analysts are beginning to weigh in on the game's potential, with one professional prognosticator saying the game could nearly match sales of Call of Duty: Modern Warfare 2.

In a note sent out to analysts this morning, Janco Partners' Mike Hickey said he believes that Black Ops could sell over 18 million units, generating $818 million. That's less dollar-wise than the $1 billion-plus generated by Modern Warfare 2 and 2 million units shy of the 20 million units the game had sold as of mid-June.

Hickey also had some predictions for two other Call of Duty products. He believes the first-person shooter confirmed for the latter half of 2011 yesterday will indeed be Modern Warfare 3. However, instead of Infinity Ward developing the game, as it was as of May, Hickey believes that the project has been passed over to newly founded studio Sledgehammer Games. The Redwood City, California, shop had been billed as working on an action adventure spin-off of the Call of Duty series, but a job listing revealed in May that it was working on a first-person shooter.

The analyst also had some thoughts on Call of Duty Online, the massively multiplayer project being developed in Asia. He believes the game will launch next year and has the potential to generate $100 million during its first year alone.

He explained, "We're beginning to favor [Chinese Internet portal] Tencent as the eventual operator of COD online in China considering their relative expertise running an item based sales model, game genre expertise (Crossfire operator), the successful regulatory navigating of genre specific concerns and the apparent callous attitude from Blizzard developers on working with Activision franchises, which we believe eliminates Call of Duty code development cooperating for Battle.net integration."